
When hit by a flaming arrow the velocity of the arrow is used instead. When triggered by an activator rail or by damage, the bonus value is calculated using the horizontal velocity of the minecart. This means that with a speed of 5 or higher the power will be a random value between 4 and 11.5. The explosion has a base power of 4, the same as regular TNT, but the game also adds a random bonus value up to 1.5 times velocity, but no higher than 7.5. They explode when touched, dealing large amounts of damage. Upon detonation after activating on activator rail, it does not destroy its rails and the blocks the rail is on, however other nearby carts can. More than one minecart can be placed on the same rail block, allowing many of them to fit into a single block. Upon detonation it acts as normal TNT, exploding and damaging nearby blocks, players, and entities.

For other causes there is a random delay between 0 and 1.9 seconds, but more likely to be close to 1. The delay is 4 seconds (80 game ticks) for an activator rail, like the TNT block. In Java Edition, it is hit by a fire charge.


It is destroyed by fire, lava, or an explosion.It is destroyed while in motion (except by a player in Creative mode).It moves over a powered activator rail.Placing two TNT minecarts on the rail and powering it (here, by flicking the lever) creates an instant explosion.ĭestroying the gold block causes the TNT minecart to fall down and instantly explode.Ī minecart with TNT detonates after a delay on these conditions: When the TNT minecart passes over the powered activator rail, it explodes after four seconds. Minecarts with TNT can be retrieved by attacking them, and by doing so it drops as an item.
